[−][src]Function emu_core::pool::take
pub fn take<'a>() -> Result<&'a Mutex<Device>, NoDeviceError>
Takes the device currently selected out of the device pool and hands you a mutex for mutating the device's sate
This function is the link between the high-level pool-based interface and the low-level WebGPU internals.
With take
, you can mutate the WebGPU internals "hidden" behind the device pool.
Consequently, you can have full control over each device in the pool if you want or use high-level get
/set
/compile
/spawn
.
futures::executor::block_on(assert_device_pool_initialized()); let mut d = take()?.lock()?; let pi: DeviceBox<f32> = d.create_with_size(std::mem::size_of::<f32>());